Recommendations for Developing User-Centered Games for Balance Rehabilitation in Multiple Sclerosis: An Interdisciplinary Approach
Abstract
Background: In recent years, exergames have emerged as a potential rehabilitation tool to address balance dysfunction in patients with multiple sclerosis (PwMS). Although preliminary findings have shown promise, their overall effectiveness remains inconclusive, primarily due to their reliance on commercial games. This underscores the critical need for user-centered games tailored to the specific needs of patients. Despite this necessity, existing literature lacks established frameworks that guide the development of such games, highlighting a gap in literature. Therefore, the objective of this research was to propose the first evidence-based framework to guide the development of user-centered games for balance rehabilitation in PwMS.
Materials and Methods: A two-step method was used to achieve this objective. The first step involved the examination of commercial games used in clinical studies, identifying their mechanics and limitations. The second step involved reviewing the literature to identify relevant findings that could inform the development of user-centered games.
Results: A set of targeted recommendations was proposed, emphasizing the necessity of developing adaptable games with focused therapeutic designs to effectively address the distinct balance impairments observed in PwMS. A game prototype was also presented to illustrate the practical applications of these recommendations.
Conclusion: This research establishes the first structured framework to guide the design of user-centered exergames for balance rehabilitation in PwMS. Beyond its theoretical insights, this framework provides actionable guidelines for developing clinically effective exergames aligned with patient impairments and therapeutic needs. Ultimately, this will contribute to improved therapeutic outcomes, enhanced patient care, and advancements in both rehabilitation and game design fields.
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Issue | Articles in Press | |
Section | Review Article(s) | |
Keywords | ||
Postural Balance, User-Centered Design, Exergaming, Rehabilitation, Multiple Sclerosis |
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